/tetʁa/


Exhibition :

Retro (No) Future Games Festival, Cergy, France (october 2013)




Tetra is a game of coordination with a dedicated controller.
The experience challenges the player's ability to separate the movement of his fingers.
The set takes place in a world that is both dark and psychedelic.



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Design and Development : Tatiana Vilela

Graphics : Léon Denise

Sound and Music : Axel Speller






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