Oort is an avoider game with a dedicated light-based controller.
The experience is similar to an arcade game and implies a significant dissociation of hand movements.
The cold and geometric universe of the digital space makes a hypnotic experience.
Design and graphics: Tatiana Vilela
Development: Romain Péchot
Sound and music: Benjamin Demotié & Tatiana Vilela
Prototyping: Quentin Couvreur, Benjamin Demotié, Robin Devilette & Tatiana Vilela
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