Print Screen Fest - Holon, Israel (april / may 2014)
NotGames Fest's Playground - Cologne, Germany (august 2013)
Lacci is a three-dimensional maze with an altered visual perception implying a complex navigation.
As the transgression is needed for the progression, the experience questions the concept of game.
The completion of the experience is programmed so going out of the maze is no longer a goal.
Design, graphics and development : Tatiana Vilela
Music : Stephan Siebert
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