FEFFS / Shadok - Strasbourg, France (september 2017)
Protoplay - Dundee, Scotland (august 2016)
Awkward Arcade @ Art Council - Manchester, England (july 2016)
MAKE STUFF - Rochdale, England (july 2016)
Warp Festival - Manchester, England (june 2016)
Test Card - Manchester, England (june 2016)
Geekopolis - Montreuil, France (may 2013)
Isochrone is a game of synchronization for a single player, or two players in cooperation.
Four circles are displayed on a screen, moving their way along geometric nested shapes.
As a dot is progressing on its line, it triggers the playing of Piano Phase by Steve Reich.
The point of the players is to sync their races and thus harmonize the original cacophony.
Design, graphics & music : Tatiana Vilela
Design & development : Olivier Drouet
Prototyping : Léon Denise
Original Music : Piano Phase by Steve Reich
contact | about | press